![]() The card system is one that could potentially fall prey to the microtransactions one sees in almost every other game nowadays, but here, everything is earned from completing levels and beating challenges. One of Back 4 Blood’s best aspects is its progression system, which never quite feels unfair, yet leaves you coming back for more of the game once you are done with it. There is a certain sense that the enemies fought in this game are just a part of a larger occupying force and the periods before and after the game’s events. Safe rooms and their deceased occupants hold a lot of mystery and details, with notes left behind by previous occupants detailing things from mundane greetings to threatening warnings of the foes to come. The collapsed buildings and ships crashed onto lands where they usually wouldn’t provide a welcome layer of environmental storytelling that was barely present in the previous games. Conversations and dialogue between them are welcome, and much like Ellis from Left 4 Dead 2, they each have nice stories to tell. The allusions to the histories and pasts of each character provide an interesting life with each character-led, from the conspiracy theorist to the doctor, assisted greatly by the convincing voice performances across the board. Surprisingly, there are some actually engaging backstories for the characters you play as, especially the undoubtedly unforgettably badass Mom, whose dialogue shows hints as to a history of having lost her son. One final yet minor technical issue is how zombies that are out of bounds seem to die in one hit from any gun, even the shotguns, which are usually only good up-close yet have a shocking range. These bots are also often pretty stupid, and that needs no explanation. Another issue is in the bots, as they can often find themselves running in place, getting stuck indoors and such. The friend I had made during this game also encountered numerous crashes during that one night and had to constantly rejoin each run. During my first night of playing, I encountered a crash that had my game stop right before the big battle at the end of a level. The Ridden, in addition to their lairs and areas, are disgusting to look at, befitting of the theme and atmosphere, as they add a layer of fear and unease to each new level, with unique designs for each new enemy that helps distinguish them despite their initial similar appearances.ĭespite the impressive quality of the visual and audio aspects, Back 4 Blood has some more concerning issues. Back 4 Blood looks and feels like a fitting game in the current generation, with its stunning textures, wonderful environments and diverse landscapes. Zombies and character models look better than they should, with guns especially looking great, as blood flies everywhere, getting on your characters and their gear. ![]() The sounds of bullets coming from guns are crisp, and they feel really good to use with satisfying sounds and looks to them. Lighting in each new map is well done, and the environments look surprisingly realistic in comparison to other recent FPS games. ![]() Each location has a staggering amount of attention to detail, with different areas feeling distinct and unique while providing a memorable place to die in. There are little details in the environment and barely any poorly textured areas. While it isn’t the most visually impressive game, it looks rather stunning on PC. With their newest game, however, Turtle Rock Studios craft an exciting, thrilling, brand new experience that carves out its own unique place in the gaming world. Back 4 Blood is the newest game from the creators of the Left 4 Dead series, and it is Left 4 Dead 3 in everything but name.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |